When the military NPCs get added, it would be a good compromise. For example (assuming the soldiers get killed somehow, by zombies or players) it would be a good way to fairly bring in extra supplies, like a convoy of supplies driving through town, randomly spawned, with food and things. More supplies to loot if you're lucky and work for it, and you wouldn't rely on it if they spawned randomly and rarely enough; same with care packages dropped to supply the survivors, or whatever the Devs will want to add later. And like AngryMob says, the problem won't get so bad once the map has grown some more, and plays spawn in different areas, and you can hunt for food and craft your own supplies. It's just a matter a waiting, like all Alphas