First, forgive my bad english Second, I know it might be too early to bring this discussion, but sharing our points of view can't hurt. Third, I am totally against a loot respawning system, and I will give my thoughts on it Why? Because there has been a lot of talking in public servers, many people get pissed off when they join too late and "There is no loot left" Respawning loot would kill the charm of the game and the endgame itself. What would be the point on farming when you can camp houses and wait for food to magically reapear? Why would you care about saving ammo when you can allways get more? There wouldn't even make sense to storage items. Players would roam around and camp crucial locations and behave more aggressively like in other similar games. It would make every item less valuable, even the rare ones, since you can find it again eventually. BUT I know its unfair for some players. And thats why most servers are getting daily resets, and that the people that join after a restart have a big advantage, but respawning loot is not the solution. Killing a big aspect of the game to make it more fair (or less rough) its just not worth it. Maybe supply drops with essentials appearing once in a while could bring more balance. Also some starting gear for players that join too late. There are other ways