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PhantomSeeker

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About PhantomSeeker

  • Birthday April 11

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  1. Walking into a house on the outskirts of town, day 3 or 4 I think so I didn't have much, and I walk into a house. I hear a moan, turn, and see a zombie followed me in, which was a scary enough jolt as it is, but as I tried to hide from it (I was breathless from running) I opened a bathroom door and let out 2 more. I ran up the stairs and locked myself in a (thankfully) empty bedroom, and had to turn my shirt into a sheet rope to escape out the window. I caught a cold in the time it took me to kill the three zombies and find another shirt
  2. When the military NPCs get added, it would be a good compromise. For example (assuming the soldiers get killed somehow, by zombies or players) it would be a good way to fairly bring in extra supplies, like a convoy of supplies driving through town, randomly spawned, with food and things. More supplies to loot if you're lucky and work for it, and you wouldn't rely on it if they spawned randomly and rarely enough; same with care packages dropped to supply the survivors, or whatever the Devs will want to add later. And like AngryMob says, the problem won't get so bad once the map has grown some more, and plays spawn in different areas, and you can hunt for food and craft your own supplies. It's just a matter a waiting, like all Alphas
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