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NonlinearFruit

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Everything posted by NonlinearFruit

  1. Great Job! The conditional speech is awesome What are your plans for this mod?
  2. I like this idea. Have you thought about board game mini games?
  3. Would it be possible to base the intensity of the shout on how long you've held down the button? Then you would be able to tap the button and whisper to see if a zombie is on the other side of a door, or shout loud enough to only alert zombies in the house your raiding, or full out yell clear the zombies out of an area. Along with this could come an indicator showing the radius of your shout as you charge it up, or the perimeter. The radius should probably oscillate from min to max as you hold the button for those of us that can be indecisive or just get excited and accidentally push the wrong button.
  4. Here are some suggestions. They're the taunts I have added. Use whatever fits the style of your mod.
  5. Really like this mod because it is cool and easily customized. Good job. I have 2 suggestions: -Instead of randomly selecting a taunt from a section, use create a shuffle method (Randomness can repeat the same taunt more than once in a row, shuffling is what iPods do and selects songs 'randomly' but without songs being repeated too soon). This won't be that big of a deal when there are a large number of taunts in the section. -Find out how to change what Baldspot shouts (Q). "Hey!" and "Hey You!" aren't very interesting.
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