Hi,
we encounter those errors for "random" player:
ERROR: General , 1644353911635> 17,706,058,587> java.lang.NullPointerException: Cannot read field "OnlineID" because "this.player" is null
ERROR: General , 1644353911635> 17,706,058,588> at zombie.network.packets.SyncClothingPacket.write(SyncClothingPacket.java:85)
ERROR: General , 1644353911635> 17,706,058,588> at zombie.network.GameServer.receiveSyncClothing(GameServer.java:3941)
ERROR: General , 1644353911635> 17,706,058,588> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:290)
ERROR: General , 1644353911635> 17,706,058,588> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1472)
ERROR: General , 1644353911635> 17,706,058,588> at zombie.network.GameServer.main(GameServer.java:779)
A player is created in whitelist DB, but its not clear to me, how is possible for connected user is value null
Thanks for help.