sometimes Zombies spawning with same texture like twins this happends already with three or four same textures, clothes and loot.
Server Setup:
- Intel Core i7 - 9700
- 64 Gb Memory
- NVME SSDs
Zombie Sandbox Settings on Server
ZombieLore = {
Speed = 3,
Strength = 3,
Toughness = 3,
Transmission = 1,
Mortality = 3,
Reanimate = 4,
Cognition = 3,
CrawlUnderVehicle = 1,
Memory = 2,
Decomp = 1,
Sight = 2,
Hearing = 2,
Smell = 2,
ThumpNoChasing = false,
ThumpOnConstruction = true,
ActiveOnly = 1,
TriggerHouseAlarm = false,
ZombiesDragDown = false,
ZombiesFenceLunge = false,
},
ZombieConfig = {
PopulationMultiplier = 1.0,
PopulationStartMultiplier = 1.0,
PopulationPeakMultiplier = 1.5,
PopulationPeakDay = 28,
RespawnHours = 48.0,
RespawnUnseenHours = 0.0,
RespawnMultiplier = 0.0,
RedistributeHours = 12.0,
FollowSoundDistance = 100,
RallyGroupSize = 20,
RallyTravelDistance = 20,
RallyGroupSeparation = 15,
RallyGroupRadius = 3,
},
ServerSettings.ini
PingFrequency=10
PingLimit=400
PhysicsDelay=500
ZombieUpdateMaxHighPriority=150
ZombieUpdateDelta=0.5
ZombieUpdateRadiusLowPriority=90.0
ZombieUpdateRadiusHighPriority=20.0
Start Command:
./start-server.sh -servername start-server.sh -Xms12G -Xmx12G -servername Hirntot
Server usage while players on the Server:
CPU round about 6-12%
Memory Usage is between 4 - 7 GB
Good Job sofar happy to see more