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Posts
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Everything posted by vek
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Or even items can get lost by falling out of torn pockets.
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In zombie games, almost nowhere is found, perhaps, the simplest armor to make and at the same time making a person invulnerable to scratches and zombie bites - you can put on thick clothes and wrap it with layers of adhesive tape, sufficient so that a person cannot bite through it, but leaving the opportunity to move normally.
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I read it with interest, I'm waiting for dungeons, basements and underground bunkers.
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A new question that becomes even more relevant with the introduction of a new global lighting system: if a character in a dark corridor does not see, but hears a zombie that already exists, but has not yet been drawn by the game, he can shoot into the darkness, but this will not do anything, because the zombie is disembodied until the game draws it? Or until the zombie is drawn by the game, it will not be heard?
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I imagine a picture when a character jumps from the roof of a skyscraper and how the heroine of the Matrix flies backwards down and shoots up, followed by an endless stream of zombies pouring from the roof and windows.))
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Thanks to the developers for the interesting information. It's cool that the bit fragment can also be used as a weapon. The underground parking was especially pleased. In the last picture, the gentleman is strange not so much with a mustache as with leopard underpants. I really ask the developers not to overdo it with a slightly zany weapon. Leave it to the modders.
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This is probably how those who live 800 km south of Canada imagine log cabins without central heating.
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Everything is fine, we are waiting for the release of b42, it remains only to finalize the raccoons!))
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It will be necessary to carry out deratization! Molotov cocktail must have!
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Thanks guys! About the development of the visibility and lighting system is very interesting! But I have a question: now there is such a character trait as "acute hearing", which gives the character an increased radius of visibility even behind his back. How will this be implemented with the new visibility system?
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And I liked the vending machines. Now the administrator key will be very valuable and open access to the contents of these vending machines. I'm really looking forward to updating the game map.
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More or less indifferent to music. The rest is very interesting and I really want to try it!
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It doesn't matter what size the building is, if you properly connect to its electrical network. If there are a lot of electrical appliances in this building, the fuel in the generator will be spent faster, and if not enough, then slower. I think so.
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The player jumps out of the window, but he does not have a fire trampoline under the window and his brains are scattered with splashes. Sorry for the naturalism.
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I present an epic picture. A player jumps from the height of the thirtieth floor and lands on a fire trampoline, gets off and runs away. And behind him, zombies jump in a stream and scatter in different directions like splashes!)))))
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*-------------Fix Lightning bloom --------------------*
vek replied to Guicsr02's topic in PZ Suggestions
I like glowing lanterns. -
Good luck!!!
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In fact, in order to avoid being bitten by some zombie, you don't need karate, but the ability to use the stationery tape available in the game to wrap thick clothes in three layers. So you can make perfect armor against zombies, which will be impossible to tear or bite through. But I know that it will break the whole balance in the game.
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I think it's time to add bows and crossbows to the game.
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It turns out that when I pass through the crown of a tree, a zombie can't hit me at that moment either? Then it turns out that you can be invulnerable in the crown of a tree? And how to hunt wild animals in the forest, because in a dense forest they will very often be in the canopy of trees and the shots of hunters will not reach the target?
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Actually, it's not really a mistake. Maybe I just made a few mistakes in the game myself. I just want the developers to pay attention to it. I play without mods on 41.78. Fight in the forest. A zombie is coming towards me, a tree is between us. He is alone, nothing distracts me, I know the range and range of my homemade spear. So I calmly wait for him to hit when he is in range and calmly go on. A zombie enters the crown of the tree that separates us. I stop seeing him, but I know that he is there and that he is walking slower than he walked before. I wait a second and hit the crown of the tree with a spear, while according to my calculations I have to hit a zombie, but I don't hit a zombie, and after another half a second he will attack me, appearing from the crown of the tree where I just hit. It should be noted that I have played PZ for several thousand hours, I am quite good at killing zombies in this game and have killed many tens of thousands of zombies with different weapons all the time. In this regard, the question. Does a zombie lose its physical properties by disappearing from view in the crown of a tree? Am I still not calculating the impact time correctly?