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Aiteron

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    Aiteron reacted to Geras in Small but Important Suggestions Thread   
    9. Make it so heavy stuff which is drainable (bag of coal, spray can, paint, water bottles, bag of cement etc.) changes weight accordingly with 'uses left' bar, so a bag of coal which has 1 use left will not weight 8.0 or a bottle of water with one sip left will not weight 0.8. You get the idea.
    10. Make it so used drainable stuff consolidate with one another, for example 2 bags of coal with half of uses left will make full bag of coal (it might be a bit awkward with painkillers, though, as they are in blisters... or propane tanks). Also usefull with cans of paint of the same colour. Blindcoder did a mod for that.
    11. Make it so we can pour gas from one canister to another. Or make them consolidate, but keep the gas can.
    12. Make it so existing walls can be painted/plastered.
    12a. Make plastering/painting change the appearance only of 1 side of a wall so we can choose inside and outside colours separately.
    13. Make it so you can equip a bag from your hand directly to your back and directly from your back to your hand (we need to unequip and equip again atm).
    13a. Same thing as above but for 2 handed weapons that are equipped in one hand and we would like to equip it in both hands. Or the other way round.
    14. Make it so we can put garbage bags into rubbish bins and metal barrels to create a water collector. Or just clean said containers thoroughly with bleach and use as water collectors without bags.
    15. Make it so we can pour fresh water into existing box, barrel, and other collectors for indoor storage.
    16. Make it so we can empty a collector from water (to move collectors). TBH I'm not sure if this is implemented already or not. (not my idea)
    17. Make it so we can use seeds as bird/squirrel/rodent bait in traps (not my idea).
    18. Make it so we can open doors and windows with a crowbar (penalty for that would be noise). (We can't do that now, can we?)
    19. Make it so we can break the glass in openable windows and then open the window to climb through it without injuries and without the need to clear the broken glass.
    20. Make it so we can break glass in doors with glass to open the door.
    21. Make it so we can choose the fill for our shelves and book cases and what not. Guns on a bookshelf certainly don't look like books  Though, that would require some of Mash's magic.
    22. Propane tank bomb.
    23. Make it so we can move entire doors without breaking them (door must be unlocked and it would require a screwdriver or other tools).
    24. Give mailboxes a small inventory where magazines and newspapers would spawn.
    25. Make it possible to power a gas station fuel pump with a generator (there is a mod for that already).
    26. Make it so street lights are not on 24/7 and make some of them flicker/don't turn on at evening/night.
    27. A button to toggle visibility of entire outsides of buildings, street lamps etc. (so upper floors don't disappear when you get close).
    28. Make traffic lights animated when power is on (low priority :))
    29. Make an option in game settings for a character to automatically turn the lights in a room on upon entering and off upon leaving.
    30. Make metal bar and metal pipe weapons.
    31. Make it so chainlink fence doors do not leave planks when destroyed (wire maybe? metal pipes/bars?).
    32. Make it so it does not snow nor rain in MU underground and metal hangars.
    33. Make it so those entire-wall-section-tall windows can be just walked through when glass is broken (so no need to press "e" to jump over imaginary ledge).
    33a. Make it so it takes more planks to barricade said windows (would require new art, I think).
    34. Create new art for barricading wide windows (we put nails into glass atm).
    34a. Make it so when you break double window it breaks in the other section as well (would require new art, I think).
     
     
     
  2. Pie
    Aiteron reacted to Rathlord in Commonly Suggested Suggestions   
    Heya guys, I'm going to throw together a quick list of things that are commonly suggested and whether they've been mentioned by devs as tentative or no's. I'm going to be basing this off of a few threads in the old forum and the top of my head. If I miss any please mention it in the thread and I'll add it to the list.
     
    Key
    [n] - This is a confirmed 'No' from the development team. Please don't waste your time or ours reposting unless there's something relevant and new about it
    [y] - This is confirmed 'Yes' from the development team. This is something the definitely want to see in the game, but this does not constitute a guarantee. Please don't post about it unless you have something new or relevant to add.
    [m] - This is a 'maybe' from the dev team. It's something they've mentioned that they were interested in but we still don't know if it's a confirmed feature. Please don't post about it unless you have something new or relevant to add.
    Everything else - everything not marked would be something overwhelmingly decided by the community or that's self-evident. If you feel it needs discussion bring it up here or in a thread if there's not already one out there.
     
    The Big No's!
    These are a list of things that are either vehemently opposed by the majority of the community, confirmed "no's" by the dev team, or impossible within the game as it is. I'm going to try to make this completely unbiased, but if you disagree with anything posted feel free to mention it. The most important ones are highlighted in red. If you take nothing else from this thread, please pay attention to these.
     
     
             Aerosol Can + Lighter = Flamethrower
    [n]    Beginning the game before the infection
    [n]    Children or babies
    [n]    An ending or any game over other than death
    [n]    First Person or other viewpoint changes including camera rotation
    [n]    Immunity/Cure
    [n]    Military Aid
            Mini Maps
    [n]    Morality or Karma meter
              Nudity
              Nukes
    [n]    Overpowered weapons/specific firearms
              Overpowered Vehicles/Tanks
    [n]    Personal Hygiene (going to the bathroom, etc.)
              Playing as a zombie
    [n]    Random generated maps
    [n]    Rape
    [n]    Respawning/Quicksaving
    [n]    Sex
    [n]    "Special" Infected or any type of superhuman zombies
              Specific named weapons (such as AK47, M14, etc.)
    [n]    Unlimited/large amounts of ammo and weapons
    [n]    Voiceover
    [n]    Zombie Beasts or Infected Animals
    [n]    Zombie Camo, or Using Zombie Guts as a Disguise
     
    Tentative Yes's
    These things are things that either the devs have expressed interest in adding. Please note that this list does not mean these will be in the game at release, nor does it mean the devs will ever add them. It's solely a list of features that at some point they expressed interest in. These things do not need further threads, so please refrain.
     
     
    [Added]     Ability to lock doors
    [m]  Amputation
    [Soon]   Animals
    [Soon]   Hunting
    [m]    Porting/Console Version (Depending on Things)
     
    [m]   Armor
    [y]    Barricading with furniture
    [Added]   Bodies of water 
    [y]    Bows and Crossbows
    [y]    Cauterizing wounds
    [y]    Car Batteries
    [y]    Chainsaw
    [Added]    Cleaning up corpses/blood
    [Added]    Crawling Zombies
    [y]    Dogs
    [Added]   Electronics
    [Soon]   Feral Animals
    [Added]    Generators
    [y]    Walkmans
    [Added]    Malnutrition
    [Added]    Area Maps (no location marker)
    [In Progress]    More animations
    [In Progress]    More map content
    [In Progress]    More weapons
    [Added]    More jobs
    [Added]    More sprites
    [Soon] More Baldspot and Kate
    [Added]    More/Different sneaking animations
    [Added]    Movable items (such as wheelie bins)
    [Soon] NPC's (of all types, good and bad)
    [Soon] NPC relationships
    [Soon] NPC companions
    [Soon] NPC infection
    [Soon] NPC management
    [Added]    Online Multiplayer
    [y]    Passing out
    [y]    Profanity Filter
    [Added]    Rain Barrels
    [Added]    Suicide
    [y]    Sadist Movie Director (in progress) aka The Governor
    [Added]   Sleep quality
    [Added]    Sleep in Multiplayer
    [m]    Sewers and basements
    [Added]    Traps
    [Added]    Unarmed combat
    [Added]    Vehicles
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