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valkyrienyanko

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Posts posted by valkyrienyanko

  1. Hotwire Sound Glitch

    Hotwiring a car will almost all of the time play a infinite loop of the hotwire sound on the player who did the hotwiring. This sound stacks if the player hotwires multiple cars. If the player leaves the server, the sound loop will remain where they left.

     

    Cooking Sound Glitches

    Any kind of cooking sounds that get played will be played on loop forever. (cooking with water in a pot and stir fry sound)

     

    The only way to get rid of these repeating sound loops is to restart the server.

  2. The new 3D item placement update is awesome. You can place any item in the world anywhere you want. However you can only do so with one item selected at a time. This means you have to go through the process of right clicking on each item you want to place individually. This becomes tedious over time.

     

    My suggestion: Add the ability to drag select several different types of items in your inventory and right click on that selection and click place all selected items in the world. The item you right clicked on will be placed first, then the one under that and so on, the game will auto prompt you and auto place the next item to place at your cursor.

  3. I have some experience with netcode (ENet, Unity LLMAPI, Mirror) so I have a vague idea of what the devs are going through right now. Netcode is the root of all multiplayer projects, if you slack off with that you are ruining everything that stems from it. I'm happy with what they have produced so far, it's an amazing game, and I wish them the best of luck can offer.

  4. Hello, here is my list of suggestions for PZ, I will be adding to this as I think of more suggestions and removing suggestions if they were implemented into the game.

     

    World

    • Some fences in the world cannot be deconstructed or destroyed by zombies, add the ability for zombies to destroy these objects and allow the player to deconstruct them (I'm not sure if this was intended or not)

     

    Player

    • The player should fall down much more frequently when they run into zombies, right now it's too easy to just run through a small crowd of zombies to get away

     

    User Interface

    • Allow containers to be set to specific categories or allow us to move all <category type> to the container with the click of a button instead of having to click select drag the items into the container everytime (e.g. "Move All Literature to Bookshelf", "Move All Food to Fridge")
    • Add an option to replace bandage instead of going through the manual process of removing then adding
    • Add a UI section that shows which books we have read and what books we still have yet to read
    • Expand the sandbox "Starter Gear" checkbox to a UI section that allows you to bring any number of items you choose into the game
    • Searching containers should take time to discover what's in that container, only one item at a time will be revealed every few seconds (each item could have its own unique time it takes to uncover what that item is)

     

    Bugs

    • [Tested in Build 41] You can close doors inside a house when you are outside of the house near the outside wall (the door inside is close enough to you that you can close it)
  5. 5 hours ago, Uesbecko said:

    Hey guys good work as always but can you please make some optimization for Intel hd graphics beacose it s crashing sometimes (maybe it s only on my graphics card) randomly. To me it s happening since first build 41 but i still playing. On my nvidia i has no crashes. thanks and good luck :)

    I have Intel HD Graphics 620 and I have the same problems as you. I suspect their is a memory leak within the game because the game consistently crashes after 20 minutes of playtime.

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