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Everything posted by Tibor84
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renaming bags, or give them label was my idea , two months ago http://theindiestone.com/forums/index.php/topic/2505-steam-beta-release-04th-nov-2013-version-29917-0010/page-9#entry39191
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wau and it would be possible to use nails directly from box? or i have to take them out?
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Steam Beta Release - 04th Nov 2013 - Version 2.9.9.17 (0010)
Tibor84 replied to lemmy101's topic in PZ Updates
Sory for quoting myself but i found better idea for this main problem is with managment of bags(personal container), to follow "real world" rules, player should be able to open any container which he have even when it is not equip. And also when it is inputted in other bag(maybe with manipulating speed penalty). For example i buy stuff in pharmacy and all drugs i input in one plastic bag, and then i want to input this plastic bag in my hiking bag. So i have all same items in one place. And when i walk to my holiday cottage i want to put them in some cabinet all at once, just by putting this plastic bag at once. And second idea is to mark my bags with some "labels", to see what is inside before "opening them" So when i open my cabinet with my school bags and i want to take which I want (contains my hobby tools like hammer, saw and nails) instead of my other one(contains sport tools like baseball bat, or golf club). -
Steam Beta Release - 04th Nov 2013 - Version 2.9.9.17 (0010)
Tibor84 replied to lemmy101's topic in PZ Updates
thanks guys for new version, i am just playing it, when i got a idea: i just find better bag(container) that i already have (school bag < hiking bag). So i want to move all my stuff to from old ot new one. Soooo if i can put old one on the ground and take stuff like from crate(container), it will be much more realistic and easier. And also some status information should be helpful, which bag is how much full(%). <edit> PS:I know it could be complicated, but why should i be able only to open school bag only when it is equip on my back? -
Steam Beta Release - 07th Oct 2013 - Interim Build
Tibor84 replied to lemmy101's topic in PZ Updates
Hi, until now i didn't have problem with low FPS. But this version is unplayable for me i got AMD Phenom II X4 3.2GHz, win 7 64bits, Java 7 Upate 25(64bits) I was thinking with 64bits i shouldn't have problem :/ -
FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16
Tibor84 replied to RobertJohnson's topic in PZ Updates
I just found interesting bugs [sorry English is not my native language, hard to explain]: - when you read skill book(carpentry), and receive exp bonus, this bonus is still working after receiving next level in some skill(carpentry) for gaining overall experience, until you add gained point to skill(carpentry) [sorry English is not my native language, hard to explain] [EDIT]: so this multiplier bonus is also working for next level of skill, so wilth level 3 book you can receive bonus for level 4 - (about this i am not sure) needed experience point for next overall exp level is not raising when you not add gained exp. point For reproduction: I read book for advance carpentry, and gain 18x multiplier. So i saw all logs which i cut down before(maybe 100 logs). And i gain maybe 7 skills points. And i can continue until i will add 3rd carpentry skill point [EDIT]: after added 3rd carpentry point, i already got over 2000 exp in carpentry lvl 4 -
FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.11
Tibor84 replied to RobertJohnson's topic in PZ Updates
we are doomed , there is no hope, this is how its end -
FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.11
Tibor84 replied to RobertJohnson's topic in PZ Updates
i am still playing this version, i build up little fort on farm with well. After one night i wake up to horde next to my house, but some of them was inside my yard. This yard was surrounded by walls. There was a hole. so i am not sure if this is bug or Z can destroy a wall -
works for me also, i has problem with finding screwdriver , but now everything works fine. I think i will cause massive deforestation near my farm thanks for all advice
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Actually sometimes i don't know from what i get food poisoning (At least is not lethal). I experience maybe two times, when i cut melon into slice, and eat them next day(no rotten information), i start to be sick after while. I am not sure if this bug or on purpose, but i think i can get sick from not rotten food(maybe its like middle state between non rotten and rotten). And same experience with bowl with soup, eaten next day after preparation. Finally i get to farm in the north with well. I will try to loot that woodcutting factory. Last time i was there, there was no Z, and then alarm start, and suddenly it was last stand fight. I still believe i can find out Prometheus gift - gas can Tanks for advice
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How did you cook after electricity went out? Just junk food? I am afraid of eating raw vegetable because of sickness
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i was trying play this game as is right now, i want to avoid mods. I read many players stay months in game, and this is not possible without cooking. THere is no common place for gas can? I want to stay alive as much as possible
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hi everyone, i would like to ask if there is any other way to light up campfire, without gas can. Just with some magazine or other paper(in normal life is quite common ). I have problem with finding gas can, i make long and dangerous journey to gas station, and nothing Finally i started to farming but without cooking, it is useless. (I am playing 2.9.9.10) Thanks for any answers PS: I moved my unanswered question from old forum