Jump to content

Fj45

Member
  • Posts

    1130
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Fj45 reacted to GodWaffle in Randomly Generated "Safe Zones"   
    And lets not forget, a lot of NPC's/players in one area will be making plenty of noise so this area likely won't be safe for long.  I wonder if we'll see mega-hordes at some point? As in that 3 or 4 of the big random hordes combine into one, that would be pretty terrifying and would tear through any safe zone you have.
    I think that these 'safe zones' would add another level of fun to the game though, if somebody dies on the inside and turns, that could be a problem.
    I wonder if NPC 'leaders' will be able to enforce rules in whatever place they call home? As in, no weapons allowed when inside the safe zone? While preventing murder on the inside it will also leave players defenceless if someone turns.
    Things like this will be the most interesting to me, maybe the leader has said that no weapons are allowed but you have one hidden? What if he/she finds out? Will they confiscate it or kick you out?
    Also sabotaging these safezones would be fun as well, say you've been kicked out, and you decide to bring vengeance back to camp.  Opening an entrance for zombies, attracting a horde in that general direction and watching the place fall, that would be awesome.
    -GodWaffle
  2. Like
    Fj45 reacted to Rathlord in Randomly Generated "Safe Zones"   
    As GodWaffle said, you're probably never going to see a safe zone as suggested by the op. If a zone is safe, it's because someone is spending blood sweat and tears keeping it that way.
  3. Like
    Fj45 reacted to GodWaffle in Randomly Generated "Safe Zones"   
    Well, once NPC's are in this could be something to look out for.  I'm not too sure but I think NPC's will fortify an area as a base, perhaps rather than just a building they could seal off a few streets (would take some time for it to become 'safe' and even then it's not ever going to be completely safe).

    I'd love to see something like Woodbury from the Walking Dead, but I don't know how limited the NPC's will be on that regard.  However once multiplayer arrives I'm sure we'll see a lot of that.
  4. Like
    Fj45 reacted to RoboMat in Randomly Generated "Safe Zones"   
    If you mean areas where no zombie can get you and NPCs are chilling (like Dead Island for example) then I'd say no, we are never going to see that in PZ.
  5. Like
    Fj45 reacted to LeoIvanov in Snow   
    Come on.
     
    Who would really care about them putting snow in muldraugh besides the nitpickers and actual muldraugh citizens? ^ _ ^
     
    Besides, why wouldn't it be easier just to implement snow during winter and class it out by, let's say, 5 levels. And in muldraugh and surrounding cities, it never goes, let's say, above 1st level.
     
    With upcoming map making tools it'd be much easier for mappers to make THEIR cities get as much snow as they want, and the game will still stay relatively realistic when we'll be talking about muldraugh. I just seriously don't want an entire (full of potential) season get overlooked just because developers picked a bad (In relative term) place for a setting.
×
×
  • Create New...