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  1. Cheers! Not sure what happened but I ended up with 78 planks on the game loading, so will play around a bit. Having a look at that command repository as well. Bleargh.
  2. I also want to add more traits to the current list but can't seem to find the file relating to it? Is it straight forward enough to do? I've searched the forums but can't seem to find any reference?
  3. Using: Spoiler if getPlayer():getInventory():contains("Plank") == false then getPlayer():getInventory():AddItem("Base.Plank"); to add items to inv on keypress, how do I set it to add more than one of that item? Is there a command reference doc somewhere? Cheers!
  4. Hi guys, I'm really interested in modding PZ, and so having no idea how, am going to start small and simple. I want to adjust some statistics for various in-game items to make them more realistic, such as the axe breaking far too quickly. If I change the stats in items.txt, will those stats be the ones in play for any existing game save or will it have the original items.txt loaded in with it? Cheers! P.S - Is there also a way to add an item to the inventory of a player in a current save? You may be able to put 2+2 together here.
  5. The idea of NPC's boarding up a building, me walking along, smashing up the doors then running off as the NPC's try to rebuild it before the zombies rush in, appeals.
  6. I'm confused. I take it this isn't on the Steam version yet?
  7. Buy it before the price goes up. Then if you don't like it / can't play it, you've only lost a few quid and you could always try again with a new system.
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