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ThomasLilly01

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Everything posted by ThomasLilly01

  1. I know what they are doing and i was just wondering if a group gets too big 20-40 above will they expand and get more houses and build farms,walls,and new buildings. Or have they removed it completely too where a group cant get that big. and if they can it wouldn't be able too be held just on Scavenging.
  2. Don't get me wrong i'm not implying the leader - ie task manager - (if there should be one and only one) has to be a player to prevent boredom, i was just pointing out a potential obvious flaw if NPCs interactions are not flexible enough. In fact i'd find it pretty cool & original to be expected to obey orders, to be able to disobey them and face the consequences.Talking about NPCs interactions, this should get you excited if you didn't read it already : http://projectzomboid.com/blog/2013/01/tales-from-the-metaverse/ (it did for many of us here). I really enjoyed it as in my class i do nothing but write suggetions about PZ because we do nothing in there.The big communities came at me as soon as i heard that NPC's Were gonna be complex that they were gonna fight,group etc so I was wondering what if you got like 40 members they wouldn't be in one house they would need walls and more houses and implementing the careers if you do join a group puts the variation since everyone i see play picks Construction Worker so maybe too make more variation but maybe as soon as you get bored maybe their is a war going on with another group Therefore Construction and everything stops(except scavenging of course) and people are put in a shootout risking your life idk maybe if someone with authority or enough want in this we could get this in when NPC's are in and have been worked on a bit too be able too do this stuff.
  3. Yes i did play rebuild 1 and 2 i did enjoy them very much but it wasn't very hard and got boring and repetitive ,and i do get that it would get boring doing the same tasks but having the relationships of other survivors then again it would create a connection of Survivors if it did become a large community it would be fun for me as for the training thing i really like it.P.S if they did get Rebuild 3 through it would be cool.
  4. Beginning the game before the infection is a good idea but i undestand why you said no The Being the Zombie thing would be cool though.Maybe in multiplayer or when you die its just the Zombie Cam like you used too have,like you cant control but can watch.
  5. The Police Station is where I'm holding up in and it does work great the only problem i have with it is so far away from everything thats good and bad,my advice is too put a wall infront of and behind the fence preventing zombie build up and More ground too walk around in.
  6. Hi Indie Stone and, or other users, I wanted too suggest Communities. So say that you have started the game ,and you see a small group(10 or higher) of NPC's traveling. You leave them be, and 6 months later you see them again with whole blocks cleared and walls up Gates,Stores,Houses,Walls,etc and they have over 40 too 80 members,For example The Walking Dead Woodbury or Alexandria) .You could join and you would go on too a discussion with the leader.And you will be put on a job depending on what you used too be For example if you picked construction worker you would be put up on the Contruction branch and would be responsible for building new bulidings,and repairs.On the other hand if you're a Police officer maybe you're on the Scavenging Branch or on the wall too Guard. Their can also be Natural events like a horde with like 300 Zombies go through the gates overnight and you're left with the decision of helping take the Zombies down,gathering as many as you can and get out or Leaving them completely too live on your own again, coming back later. The Politics Side. As suggested by @CrackerJack My idea is somewhat the same Thanks, Indie Stone Team for reading and Other Users I will need Constructive criticism, if you can do that thanks and feel free too add on too whatever i wrote. Bye
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