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Mera

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  1. You can set an Option in the server settings so safehouses can not be burned. maybe this might be an option for you. the Option is in the Sandbox.ini SafehouseAllowFire=false this does not help you to identify the firestarters but it might be a workaround for the moment.
  2. You can try the "game modus". This might help. I am using AVAST myself having no issues.
  3. Hi everybody, has anyone a clue if it is possible to lower the time to get bored on a MP-Server? Thirst and hunger scale very well with real time settings but boredomness semms to be at the same speed than on exaple 2h settings. needing around 3h for reading a book this makes you very depressive while reading. I would like to change this so it also scales with the real time setting. Any help is welcome
  4. This is what will happen. Everything will go on as if you were still online. Plants will grow, zeds will move, food will rod, etc.
  5. Hi everyone. I am preparing a MP Server for a few people and would like to Set different sets of spawn items for each class. Is this possible? I just can define a fixed set for everyone at the moment. Or is there a way to define different sets to give random spawn items?
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