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Longstrides357

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About Longstrides357

  • Birthday 07/24/1996

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  • Gender
    Man
  • Interests
    Video Games, Programming, Graphic Design, Books, Liam Neeson.

Longstrides357's Achievements

  1. It would definitely be difficult to implement, but I think it would be an awesome feature to add in.
  2. Due to the nature of the mod yes. If someone wants to make a tutorial video that's clear, concise, and clear with audio / speaking, I can throw it up in the OP. I simply haven't a minute to put in a walkthrough / guide for it. It's easier than the oldschool Minecraft jar injection / meta-inf deletions thing and I didn't hear *too* much complaining [/sarcasm] Hello, I thought you instructions were fairly simple, I also have access to clear recording software and a really good mic. I could record a tutorial for you and send it your way for pre-approval if you'd like?
  3. So if I unpack this texture and replace the icon, do I have to put that in a mod folder? I thought I heard that somewhere.
  4. Well I have a custom made sprite for the pistol. I want to make the icon look more like the Beretta 92fs. I just want to know where the directory for the icon is. Also Svarog^ I checked out your mod. I might use it on a later playthrough.
  5. 01010011 01110000 01101001 01100110 01100110 01101111

  6. Hello everyone. I am very interested in delving further into the modding capabilities of this game. I would like to start with very simple sprite replacement for vanilla items in the game. Can someone give me a brief walkthrough of this process please?
  7. -snip- Where can I find this game-play retelling? That sounds awesome!
  8. I really like the addition of sports drinks, I usually play with the asthma trait and it would be cool to drink half a bottle of powerade or something to reduce my fatigue. I also agree with more garages. I sometimes like to play in Muldraugh and it's a downer there's practically no garages there.
  9. -snip- I guess that makes sense, I dunno it might just be me but "noise'-maker" feels weird coming off the tongue.
  10. I noticed in the Mondoid video the distraction device was named, "Noise-maker". I hope that was just a developer name and they'll change it to something more specific in the actual public release.
  11. Oh my word, thank you so much CaptKaspar! I can not wait for Build 32 now!!!
  12. Oh I totally agree with you. Not everyone would know how to make a flare. But everyone I know uses an alarm clock.
  13. I just picked up the game last week, and I'm not entirely certain how new meta-game events are. But sometimes a helicopter or a gunshot can be heard and it's used as a method of moving zombies around the map to prevent them from sitting still. My previous game a helicopter flew by and I died protecting my base from the oncoming horde.
  14. On my walk home from work I had an idea for a few items in the game. I'm not sure if this has already been discussed, but what about some sort of distraction device? Two examples I had in mind: Right-click a book of matches and extract red phosphorous from it. Combine that with twine (or something similar) and create a home-made flare. Also an alarm clock or something. Right click the alarm clock and set the desired time to ring. (With the current in-game clock this could be implemented well.) This way we could have more strategic plans for looting that Spiffo's or the police station down the road. What do you guys think?
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