dannyisdude

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About dannyisdude

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    Diver Of Things

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    Man

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  1. dannyisdude

    In My Garage

    I hope damage models are coming. It would be kind of boring and immersion breaking if the car is missing three wheels and has been beat to shit, yet still visually looks like it was purchased new yesterday.
  2. dannyisdude

    V for Victor (and Vehicles)

    I was thinking less, "extra model for each car", but rather models that can be attached to the car. So we can put whatever we want onto maybe different slots or something over each window. For example - Front of Vehicle slot can have - plow, chain link fence, spikes, sheet metal, makeshift metal grate One Slot Over Each Window can have - sheet metal, chain link fence, makeshift metal grate Each Wheel can have - different types of tires (snow, offroad, road, etc.) One Slot Over Each Wheel can have - sheet metal covering wheel Pickup Bed can have - makeshift sheet metal sides, bed cap And more customization options like these. I would love to be able to fully customize and fortify vehicles in any way I want. This could allow you to essentially build different vehicles for different purposes. This is why I love C:DDA's vehicle system; it lets you build whatever the hell you could possibly want.
  3. dannyisdude

    V for Victor (and Vehicles)

    Congrats on the baby RJ! I hope that we are able to customize vehicles. Ideally, I would love a Cataclysm: Dark Days Ahead level of vehicle building/customization, but since that is obviously not going to happen, some heavy customization options like being able to put things on vehicles like a chain link fence or sheet metal would be awesome too. I want to be able to put a plow on the front of a truck and drive it through tons of abandoned cars in Louisville.
  4. dannyisdude

    The Ascent of Kajin

    Congrats Kajin! That's awesome!
  5. dannyisdude

    RELEASED: Build 35.26

    Strange. I've always had that glitch.
  6. dannyisdude

    Causes of Death - The Statistical Study

    I assume you mean deaths from wild dragons, because those are easy to see and avoid. But what about deaths from failed attempts to train them?
  7. dannyisdude

    Causes of Death - The Statistical Study

    See what I did? My ruining your fun payed off in the long run. Got your forum pinned, and now you have over 100 responses. :3 I planned this all along, obviously.
  8. dannyisdude

    Project Zomboid Discord & IRC

    Discord link no longer works.
  9. dannyisdude

    Mentally Unstable Trait

    Spawning fake zombies wouldn't be hard at all. What would be hard is having an entire 'fake' world which resets when you die in the dream. That'd be more than a bit ridiculous.
  10. dannyisdude

    Punishment for Dying

    Whoops, I meant trait points. And you understood me perfectly.
  11. dannyisdude

    Punishment for Dying

    Right now, death has no real consequence. People will kill themselves just to get rid a broken leg. One change that could give people more a reason to not die, is giving people less skill points each time they die. The first character (the one made when creating a world) should have the default amount of 8 skill points. After a player dies, the next character they create in this game should have 6 points. The next after that should have 4 points. Each character should have 2 less points than the one before. This should cap off at -10 skill points. This would give players a very good reason to try to survive whatever is thrown at them and to keep pushing on, rather than just looking for some bleach because they fell off of the second floor.
  12. dannyisdude

    Causes of Death - The Statistical Study

    You need to fill out the Google Form for each death. You should probably only do it for the ones you can recall the best.
  13. dannyisdude

    trees dying/forest evolution

    One thing I want is for the removal of the erosion cap. I want to be able to start a game 50 years after the apocalypse and have everything be forest with ruins of buildings in it.
  14. dannyisdude

    Mentally Unstable Trait

    Nah. That'd require a dream system. Eh. One of the current sleep event already has you wake up with one or two zombies spawned in your house. I'm saying just have this but with the fake zombies instead of real ones.
  15. dannyisdude

    Mentally Unstable Trait

    I know the devs already have insanity planned. Another symptom of the trait could be having the "zombies in your house" sleep event, where you wake up in the middle of the night with some zombies in your house, happen with the fake zombies. This would reduce the amount of sleep you get if it happened occasionally, as well as possibly screw up sleeping habits because you need to sleep longer. This could be a starting trait (quite a negative one), and maybe it could also develop if you get depressed enough for a very long time. You would gradually begin to notice the fake zombies, and if you aren't prepared, having your friend shoot at you could really make both of you lose trust in each other. Also, certain pills could be used to make the symptoms go away for awhile (24 hours?). In MP, this could make it important for you to make sure your buddy stays on his psych meds, so that he doesn't shoot at you randomly.