So far I'm enjoying the extra challenge of the new spawn system but I have an issue with it. I feel like the zombies are too quick to fill empty space. I was working with a cleared out mobile home park and within 12 hours of having cleared it there was a sudden influx of zombies into the space from all directions. I don't mind dealing with hordes, and I enjoy the hard fight to clear out a section of the map, but the zombies are filling the empty space too fast. It doesn't feel particular real to me, just feels like the game decided, "8am, time to move the zombies into the empty space." When I read about the new spawn system I had had the thought that it would require you to patrol your territory everyday, because they said it'll only spawn zombies if the chunk hasn't be visited in the last 24 hours. I loved this idea, but it isn't working out that way because the system that pulls zombies from populated areas into underpopulated areas seems to be too strong. I like the idea of zombies moving around more, migrating from place to place, but the current system makes it virtually impossible to secure a section of the map. Not sure how feasible this is but I think a better system for zombie migration could be to make meta noises stronger, more common, and longer reaching. By this I mean the sound of a gun shot has a much longer range of effect on the zombies and once they start heading in the direction of it they move that way longer before giving up and going back to milling about. With this idea you could still mostly secure an area but a sudden gun shot or helicopter could still ruin your day, bringing a horde down on your head. All that being said I am enjoying the new build.