In worlded, under file, there's the option 'TMX To BMP', but I haven't found any way to actually make it work.
After running it, both with selected cells and the entire world, it reads each cell and saves the BMPs, except the BMPs don't actually change.
But looking at the properties of the BMPs shows that they were modified when it ran. Same for the vegetation map.
The still unchanged BMP
Does anyone know how to make it work how it should? I've already tried pretty much everything I can think of.
I suppose, in retrospect, my first mistake was thinking I could just use tilezed to do most of my map editing.