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Meatbang

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Everything posted by Meatbang

  1. I damn love this mod. Adds so much variety in firearm, and makes the firearms much more enjoyable to play with. My only problem is it makes firearms way too common and plentiful, especially on the bodies of zombies, that it just doesn't feel as special when finding one. A minor problem but still an awesome mod.
  2. It's been 10 days... Yeah, bro. I can't just drop everything I'm doing to get to this, especially when I need to troubleshoot to get it working again. I moved a house load of shit across the country and started a new job. PZ isn't exactly my number one priority. But it has been done. Currently I have it updated to IWBUMS, although I don't think a new version has been released since 32. Keep in mind that if when they release updates that alter ModelManager.class or any file directly related to this or how items are accessed or a number of other things they can do, this will break the mod. This is the burden of modding games in Alpha. Don't let people like this get to you man. We completely understand there's more important stuff going on.
  3. Just confirmed reloading works and so do the sounds, though I did not check every single gun. Which guns in particular did you notice the issue with? Reloading works, my bad, forgot to rack the firearm as KingKoopa said. The sounds are still broken though. Seems to happen with all firearms... I created six individual saves to test them out, but only one save resulted in the firearms having sound when firing... Also is it possible to reduce the ammo transfer time? It's a pain in the butt that it takes 5 seconds per round to drop a stack of ammo. Oh, good. I am glad it is working. As for the sounds that is very strange, It does not make snese that the sounds work sporadically..., are you getting any error messages on the console in regards to the sounds? As for transfer times, not that I know of. From what I have gathered, the transfer time is based off of weight. I guess I could add a context menu function to dump all of an ammo type, but it would be all or nothing, or imprecise measurements like 1/2 or something. Checked console, not getting any errors. It seems to be working better now - but it seems like it's a load by load basis? No idea, weird bug.
  4. All good man, we're not that deseperate. Thanks for replying as to what was happening though <3
  5. Just confirmed reloading works and so do the sounds, though I did not check every single gun. Which guns in particular did you notice the issue with? Reloading works, my bad, forgot to rack the firearm as KingKoopa said. The sounds are still broken though. Seems to happen with all firearms... I created six individual saves to test them out, but only one save resulted in the firearms having sound when firing... Also is it possible to reduce the ammo transfer time? It's a pain in the butt that it takes 5 seconds per round to drop a stack of ammo.
  6. Is the sounds for the guns not working for anyone else on the latest build? Also seems like putting the game onto Hardcore Reloading makes the guns not load ammounition.
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