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psykikk

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Everything posted by psykikk

  1. love the metal baseball bat idea. from my (somewhat limited) experience from trips to the US, metal bats are far more common than actual wooden bats. (highschool and college baseball, softball....) all use metal bats. should be a dramatic improvement (faster swing, less tiring, but not upgradeable or repairable)
  2. I think it's supposed to change how zombies behave after they start decomposing. I think it means thelonger you survive, the slower / weaker the zombies become. when you start out you have more "faster" zombies (there always seem to be some that are faster than the others) an I think given enough time all will get slower and weaker. but thats is just an assumption
  3. i also agree on ordinary, average Joe kinda stuff. Stuff people have in their houses / garage... barstools and chairs, table legs, branches and sticks. then of course hatchets, forks, brooms, garden shovels, snow shovels...(if playing in different climate maps) bows / crossbows..why not.. if playing in a more rural map / setting. what I would love even more than more weapons is stuff to actually lure / distract the zombies. like firecrackers, alarm clocks, toys or rc-cars. especially when youplay mor of a sneaking- out of the way character it would be cool to be able to lure hordes away from the place you actually want to sneak into.
  4. definetely cleaning bloodstains, awesome feature. moving bodies: nice indeed, but without really being able to get rid of them.. what about being able to dig holes (at least square size, and then only dependingon stamina, time and patience) and then just dump them all in there.. this game so has me hooked already and those features.. icing on the cake
  5. just wanted to ask: the walking dead-lore zombies have eagle eyes, pinpoint hearing and bloodhound smell ? i might be wrong but TWD probably has the dumbest and easiest to navigate zombies ever. real hordes will of course give a hard time, but everything else... nah.
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