Dear developers, the game is quite old, but there are no animations for carrying items in your hand. Why is that so hard to make a bundle of firewood visible in your hands? Or a bucket of water, a bottle cooler—such a small detail wouldn't ruin the balance but would add visual enjoyment when walking with a bucket in your left hand, or a bundle of firewood visible, or any other item. I think many would support this idea.
Can you go to the Windows Reliability Monitor (search Reliability Monitor in the start menu) and find any crashes relating to "Project Zomboid" or "Zulu Architecture", if there are any can you double click on them and send screenshots of the technical details that pop up?
This is apparently intended.
See patch notes from 42.13:
This has been reported multiple times.
https://theindiestone.com/forums/index.php?/topic/90695-42131-unable-to-see-behind-west-and-north-sides-of-buildings/
https://theindiestone.com/forums/index.php?/topic/90225-42131-walls-cutaway-issue/
https://theindiestone.com/forums/index.php?/topic/89671-42131-building-exteriors-do-not-hidecutawaydisappear-while-aiming/
https://theindiestone.com/forums/index.php?/topic/89943-42131-combat-stance-cursor-not-cutting-away-buildings-when-hovered-over-them/
You may want to search the suggestions forum. There is likely a thread there requesting them to bring it back:
https://theindiestone.com/forums/index.php?/forum/20-pz-suggestions/
Ok so your entire argument is "nuh uh". The second paragraph is true for DayZ as well (which it seems you haven't even played judging by your response). Your final sentence isn't really engaging w/ what I said at all.
Sorry mate, I don't engage w/ bad faith discussion.