The issue is that in B41 it was chance reliant, i don't know what kind of game element that is whether RPG or what, but it was basically just "wait until your success rate is high enough" and only shotguns were effective really to hit anything. Probably why the mod Advanced Trajectory gained so much traction and its what i played with before even knowing the vanilla aiming system. Where as B42 is more of a too accurate point and click although more reliable and fun because you are more in control. But, if i wanted a point and click game I'd get one as such. And this is the frustration me and many others seem to have and its that there is no challenge to it besides genuinely having bad aim. Like, don't even attempt playing shooter games kind of bad aim.
This did work! could this be possibly added into a patch notes list as knowledge for future updates to those who possibly suffer the same issue and havint found a solution? or at least have this implemented into the patch itself? Im Super Giddy that ill be able to play my game once more!
I had already modify the ram allocation on advice of another player with the same issues, but he had advised me to put min and max values "-Xms6144m" and "-Xmx8192m". It did seem to lessen the number of crashes but they kept happening. This is my .json file. Should i modify it to exactly "-Xmx6g", and remove the xms line ?