Kylian Posted July 2, 2014 Share Posted July 2, 2014 Hey folks; I'm currently working on a map based on another videogame-map. I am of course going to share the details and whatnot, but it's a little early for that, as I'm still working out the concept of what I'm actually trying to make. The map is rather squiggly and urban as opposed to straight lines with a lot of room to mess about... In general I've been able to handle that, but now I've come across a bit of an issue; I'm going to have to build buildings on the edge of cells, which doesn't seem to be a possibility. There's no real way to move the map around to make the edges not be on buildings either, as due to the rather bendy and busy roadmap, there's buildings on pretty much any x or y-axis line you'd draw. Any way to make buildings like this work? Or perhaps a way to 'fake' it? Link to comment Share on other sites More sharing options...
MashPotato Posted July 2, 2014 Share Posted July 2, 2014 Unfortunately buildings can't bridge between two cells. The only thing you can really do is shift things around to keep as much as possible inside their respective cells. Link to comment Share on other sites More sharing options...
Kylian Posted July 2, 2014 Author Share Posted July 2, 2014 Unfortunately buildings can't bridge between two cells. The only thing you can really do is shift things around to keep as much as possible inside their respective cells.Alrighty, I'll have to do a bunch of playing and messing about... Thanks! Link to comment Share on other sites More sharing options...
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