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Help with adding ambient sounds that place based on room name


CosmicChaos

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Hey, I'm trying to add some ambience to my map mod that has a sewer system. I want to have some ambient sounds that play when the player is in the sewer. Can I add sounds that play on a loop based on what room the player is in and how would i go about this?

 

Thanks,

 

Cosmic

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There is a new system in update 42 that allows mappers to add "RoomTone" objects to their maps which will allow them to specify particular ambient sounds to be used when in specific buildings.

So, not in the current public build but once 42 goes public, yes.

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4 hours ago, RingoD123 said:

There is a new system in update 42 that allows mappers to add "RoomTone" objects to their maps which will allow them to specify particular ambient sounds to be used when in specific buildings.

So, not in the current public build but once 42 goes public, yes.

Thanks for getting back in touch with me.

Is there any documentation on how the ambientsound tile property funcitons?

I'm trying to apply my own custom sounds to a tile and I'm struggling to get it working.

 

Thanks

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