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Server Lua Events & Client Lua Events


mikeyoh

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On 11/21/2023 at 4:06 PM, mikeyoh said:

Currently there is https://pzwiki.net/wiki/Lua_Events to check lua events being fired. Is there a way to determine what is fired on client/server side?

e.g. Events.OnClientCommand() and Events.EveryOneMinute() works on server side, whereas Events.OnAddMessage works only on client.

 

https://github.com/demiurgeQuantified/PZEventDoc/blob/develop/docs/Events.md

 

 

 

 

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