devilwarriors Posted January 15, 2023 Share Posted January 15, 2023 (edited) Hi guys, is there a way to rotate an `UIElement` like `drawRect` or scale the `DrawTextureAngle` one? I'm trying to replicate the arrow that show up when you forage and there something around the player to forage. The `addPlayerHomingPoint` one. I tried using the same system. but the issue is that it doesn't accept a Z axis and so only work right on the first floor. Once you climb some stair it always point to the bottom of the stair. I tried `drawRect` which I can scale, so I can make it smaller when you zoom out. But I can't find a way to rotate it. I can rotate the `DrawTextureAngle` one, but I can't scale it down when you zoom out so it look giant when zoomed out. Can probably use this anyway but wondering if there's a way to fix either problem lol Thanks Edited January 17, 2023 by devilwarriors Link to comment Share on other sites More sharing options...
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