Mediv Posted November 18, 2022 Share Posted November 18, 2022 Hello, One feature I would really love to see, and if it already exists as Mod. I'm sorry! Some sort of scaling zombie difficulty from starting town to small towns to big town. It is already possible to scale zombies: -slow -> fast -weak -> superhuman The problem is, that you can only select random, or fast only for the whole map. It would be more interesting, if the zombies would start "easy", and get more difficult with bigger cities (which have better loot). Some sort of progression. E.g. (just example numbers) Start town: Chance for runners: 1% Chance for super human: 0% Medium town: Chance for runners: 10% Chance for super human: 1% Big city: chance for runners: 30% Chance for super human: 10% Big city, high value shops: chance for runners: 30% Chance for super human: 20% best regards Mediv Link to comment Share on other sites More sharing options...
Avantex65 Posted November 21, 2022 Share Posted November 21, 2022 (edited) This is actualy good idea, but they are already balancing it with loot, populacion and in louivile there are sprinters Edited November 23, 2022 by Avantex65 Link to comment Share on other sites More sharing options...
Papa Juliet Whiskey Posted November 22, 2022 Share Posted November 22, 2022 On 11/21/2022 at 4:46 AM, Avantex65 said: and in louivile there are sprinters Eh? Link to comment Share on other sites More sharing options...
Avantex65 Posted November 23, 2022 Share Posted November 23, 2022 23 hours ago, Papa Juliet Whiskey said: Eh? Eh? Link to comment Share on other sites More sharing options...
Papa Juliet Whiskey Posted November 24, 2022 Share Posted November 24, 2022 21 hours ago, Avantex65 said: Eh? I haven't played the most recent unstable build, but I somehow doubt that. Outside of mods at least. Kinda goes against the whole "proper zombie" aesthetic the devs are aiming for. Can anyone else confirm this? Link to comment Share on other sites More sharing options...
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