Jump to content
Tchernobill

[41.73] CanAttack does not take into account stomp & shove locking animations

Recommended Posts

Sorry for putting this in the bug reports section.

I have no bug to report about this.

 

I just suppose IsoGameCharacter:CanAttack() should return false while the player is shoving or stomping.

Currently it returns true but the player cannot attack.

 

Edited by Tchernobill

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...


×
×
  • Create New...