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Hosting Server Auto termination


Theos Olon

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I have been hosting a server for a while and decided to create again a new one. The loading is fine at first then it is being terminated or stop at some point. In console text, the log line thing that causes the termination is shown like this:

LOG  : General     , 1660730115645> 0> SERVER: src\common\pipes.cpp (883) : fatal stalled cross-thread pipe.
LOG  : Network     , 1660730115646> 0> [CoopMaster] Unknown message incoming from the slave server: src\common\pipes.cpp (883) : fatal stalled cross-thread pipe.
LOG  : General     , 1660730116139> 0> SERVER: process-status@terminated

Could anyone tell me how to fix this or what causing the loading to stop?
 

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No. I created a new map savegame but everytime at initialising it auto terminates and in console text it shows that error which is fatal stalled cross-thread pipe. It happens in any of my server savegames. I don't know if it is due to mods but the new map savegame is pure vanilla and no mods. But again, i'm not running two servers at the same time.

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I see, in that case can you share the whole server console just to see if there are any other errors elsewhere? Additionally could you try sharing the console.txt file as well to check the client console for any errors?

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15 hours ago, Beard said:

I see, in that case can you share the whole server console just to see if there are any other errors elsewhere? Additionally could you try sharing the console.txt file as well to check the client console for any errors?

We were able to play last night but it pisses me off it's like having chance of 25% to play not to mention how long it initialize and loads just to find out it auto terminates. I just ran it today like 5 minutes ago and it auto terminates. I don't know that causing it but Here's the file my friend. 

Edit: I recently tried validating files. Didn't work. Tried reinstalling. Didn't work also.

console.txt

Edited by Theos Olon
Made up some changes or updates about the issue
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5 hours ago, Theos Olon said:

We were able to play last night but it pisses me off it's like having chance of 25% to play not to mention how long it initialize and loads just to find out it auto terminates. I just ran it today like 5 minutes ago and it auto terminates. I don't know that causing it but Here's the file my friend. 

Edit: I recently tried validating files. Didn't work. Tried reinstalling. Didn't work also.

console.txt 620.98 kB · 4 downloads

Confirm all above. Except I got nothing trying to start server

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1 hour ago, Beard said:

Hm, in that case can you try restarting the Steam client, since it does seem to be related to that? Steam had a recent update so make sure that the update applies as well after restarting it.

I gave it a try. The steam is already updated. Let say it gives much higher chance to play after restarting Steam client every time I'm about to load the server, but another weird thing is happening. Before, the loading of disk or initializing of map happens between "THESE ARE THE END TIMES" and "THERE IS NO HOPE OF SURVIVAL" screen, but now, it happens after "THIS IS HOW YOU DIED" and there is a chance that it will remain a black screen at all and won't load. The "Click to Start" does not show at all which leaves me no choice but to Alt+F4.

console.txt

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1 hour ago, Theos Olon said:

I gave it a try. The steam is already updated. Let say it gives much higher chance to play after restarting Steam client every time I'm about to load the server, but another weird thing is happening. Before, the loading of disk or initializing of map happens between "THESE ARE THE END TIMES" and "THERE IS NO HOPE OF SURVIVAL" screen, but now, it happens after "THIS IS HOW YOU DIED" and there is a chance that it will remain a black screen at all and won't load. The "Click to Start" does not show at all which leaves me no choice but to Alt+F4.

console.txt 602.8 kB · 0 downloads

Generally the black screen problem is an issue due to mods, does it happen without any enabled?

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14 hours ago, Beard said:

Generally the black screen problem is an issue due to mods, does it happen without any enabled?

The last time I tried this with the new game without any mod, the issue still persists. I will try again a new game map without mods later but in the mean time I will send console logs along with the coop. This coop log line "LOG  : General     , 1660930685586> 3,241,459> 1660930685586> znet: RakNetSendTo error 25" is repeatedly going on while in black screen. Might helps about what causing the issue.

EDIT: I reinstall the PZ in steam witih its mods and also wiped the files in Zomboid folder in the user folder except saves/servers. The pure Vanilla seems doing just fine. But the saves before did load sometimes and the black screen is much more often to happen. I tried disconnecting/reconnecting in pure vanilla hosted server a lot of times and I encountered no errors at all except failed p2p but that's common. Now, I'm trying to add mods to into a new created server game to see if some specific mods or server configuration are the ones that causing the errors.

console.txt coop-console.txt

Edited by Theos Olon
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I've been playing recently and it was smooth and got no errors. I'm now playing with 10 yrs later mod with 20+ mods. Maybe the thing that causes blackscreen before was the tiles and textures from steam workshop. Maybe they are overlapping or overriding each other, but, the game do works sometimes tho with no bugs and all,  just small chance to load which is irritating because our server had so memories and progress now I deleted it XD. I've been playing with 50-60 mods in a 6gb hosted server [41.71-41.73] for total of 250 hrs before and it was so smooth. I don't know what happened these past weeks that made the game so unplayable. So, yeah, maybe 6gb ain't enough for 50+ mods now? Idk. 

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