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(41.66) Two-month multiplayer (Respawn = 0, PeakDay / PopMult*PeakMult reached, zeds cleared for miles) respawning Zambo's after patch.


friedmandesigns

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G'day!  I'm not attaching a log file as I don't see this an overt bug, just unusual post-41.66 behavior.  350 hours into PZ (LOVE!) and post-41.66 update today on our hosted (G-Portal) 4-person server -- Respawn at 0, 60 days post-outbreak (PeakDay = 28) where we'd cleared entirety of southern Muldraugh, we've suddenly got zeds respawning.  There have been zero changes to SandboxVars.lua or any general server options or defaults.  This is *not* "migration" or "zeds we'd missed."  Barricaded homes we'd cleared and built as Mad Max tributes had zeds in them today after the update in areas we'd cleared in many-mile (no hyperbole) radii.  Just wondering if others have seen same.  TIS -- keep it up!  Love this creation.  Cheers.

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