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[41.65] [MP] When Zombie Speed = Random, All Zombies trip randomly and can attack instantly while getting up.


Auklin

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Summary: When zombies have random speed, none sprinting zombies trip randomly and can attack instantly.

Environment: Build 41 Stable (Current Build)

 

Mods: None

Steps to reproduce:

  1. When creating a multiplayer game, set server settings> Zombie Lore -> Zombie Speed ->  Random
  2. Load into the game
  3. Find a bunch of zombies that are not sprinters, and walk around normally.
  4. Notice that they sometimes trip.
  5. OPTIONAL: turn on manual ground attack and aim outline = always
  6. Attempt to ground attack a tripped zombie.
  7. Notice a very small window of success
  8. Notice occasionally the zombie animation skips and the zombie immediately bites while still in the 'getting up' animation.

 

Expected Result: Walking/ shambling zombies shouldn't trip. Also ground attacking a tripped zombie when highlighted green shouldn't fail and result in a guaranteed bite.

Actual Result: Walking / shambling zombies trip. Ground attacking a tripped zombie (when considered attackable by the aim outline) results in a miss and guaranteed bite.

 

How to Fix: Avoid attacking tripped zombies unless you can attack it immediately.

Examples: None, may update with a video later.

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