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Automatic 3D item placement


Headshotkill

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Hey all, pretty excited for the new features coming soon in the new build, especially the 3D items filling up the enviroment. 
From what I saw so far it looks like items will either spawn in at the very beginning or need to be manually placed down by the player.

 

It would be a cool addition if the players’ character automatically produced litter as they consume items, like empty bags of chips, opened tin cans or newspapers already read.

Either that or dropping items wouldn’t always drop them directly underneath the player but instead would search in a small radius around the player for a logical place, like placing a frying pan on a kitchen counter or litter near a garbage can. (as if you threw it towards the can but missed)

To avoid players missing not seeing where the item was placed it would shortly flash 3 times to show the player where it was dropped.
 

When the player is outside without any special object nearby they’d drop it directly underneath them like normal.

I think over time this would make safehouses feel truly lived in and improve immersion a lot without having to manually put in the effort of decorating your house. Of cours if you want to do it manually it should still be possible.

Edited by Headshotkill
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