「 DaDiGui 」 Posted April 21, 2020 Share Posted April 21, 2020 Hi, everybody. I'm trying to implement new static clothing models to the game. I have copied the base of the BaseballCap and changed the model, texture and information to use the new model. The only thing I don't understand and think is the problem is the GUID I don't know what to do. <files> <path>media/clothingItems/Hat_NewEraCap.xml</path> <guid>7b339ad5-da2e-42a5-8a51-ee87239a943b</guid> </files> Link to comment Share on other sites More sharing options...
Ladriverni Posted April 22, 2020 Share Posted April 22, 2020 Can you make a Yankee with no brim? Link to comment Share on other sites More sharing options...
「 DaDiGui 」 Posted April 22, 2020 Author Share Posted April 22, 2020 10 hours ago, Ladriverni said: Can you make a Yankee with no brim? By proxy, of course I can do it. But I don't know how to implement it yet. Ladriverni 1 Link to comment Share on other sites More sharing options...
「 DaDiGui 」 Posted April 22, 2020 Author Share Posted April 22, 2020 I tried with GUID GENERATOR but also didnt work. Link to comment Share on other sites More sharing options...
Relihschneider Posted May 2, 2020 Share Posted May 2, 2020 its a bug, but you can use like this first , generate guid code in https://www.guidgenerator.com/ try write New Era cap and add into xml cloth put the file "mods\yourmod\media\fileGuidTable.xml", in the mod folder and in the installation folder just add <files> <path>media/clothing/clothingItems/yournewcloth.xml</path> <guid>yout guid number generated in the xml</guid> </files> Link to comment Share on other sites More sharing options...
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