Jump to content

「 DaDiGui 」

Member
  • Posts

    6
  • Joined

  • Last visited

「 DaDiGui 」's Achievements

  1. maybe an item that changes your nickname to [Hooded] or something like that.
  2. First of all, I am using translator, sorry for any possible errors in the text. This idea is mainly thought for Servers since in SP I wouldn't know how to approach it but maybe you can help me. My idea is to create a currency that you can trade with other players to get resources and what is that currency? Zombie Ears It seems to me a great balanced incentive that for each Zed eliminated you can cut the ear with some knife and thus be able to trade them for other resources. That's why I said that in MP it's easier to manage this but in SP I wouldn't know how to do it, maybe interacting with a radio and exchanging the ears for resources...I don't know. I hope for your help and someone who thinks it's a good idea and decides to create it, I could provide the textures.
  3. Hi everyone, I'm new at this and I'm modifying some textures in photoshop to create new furniture/containers to use in my mod. My question is: What size resolution (height and width) in pixels does each tile have? I say this because I would need to know the exact measurements to create a squad as a template, so I can work on it and add all the new textures of the mod.
  4. I tried with GUID GENERATOR but also didnt work.
  5. By proxy, of course I can do it. But I don't know how to implement it yet.
  6. Hi, everybody. I'm trying to implement new static clothing models to the game. I have copied the base of the BaseballCap and changed the model, texture and information to use the new model. The only thing I don't understand and think is the problem is the GUID I don't know what to do. <files> <path>media/clothingItems/Hat_NewEraCap.xml</path> <guid>7b339ad5-da2e-42a5-8a51-ee87239a943b</guid> </files>
×
×
  • Create New...