Arsenal26 Posted November 12, 2019 Share Posted November 12, 2019 (edited) Seems if you try to remove bullets from a magazine, it will only work if you have at least 1 of the same (loose) bullets in your inventory... Otherwise this error pops up: LOG : General, 1573528521584> ----------------------------------------- LOG : General, 1573528521594> STACK TRACE LOG : General, 1573528521604> ----------------------------------------- LOG : General, 1573528521614> function: update -- file: ISLoadBulletsInMagazine.lua line # 31 ERROR: General, 1573528521624> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: __sub not defined for operands in null at KahluaUtil.fail line:82. ERROR: General, 1573528521635> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: __sub not defined for operands in null at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:675) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1789) at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38) at zombie.characters.CharacterTimedActions.LuaTimedActionNew.update(LuaTimedActionNew.java:54) at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:8601) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:8349) at zombie.characters.IsoPlayer.lambda$update$40(IsoPlayer.java:1880) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.characters.IsoPlayer.update(IsoPlayer.java:1872) at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:2610) at zombie.iso.IsoCell.updateInternal(IsoCell.java:5338) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoCell.update(IsoCell.java:5282) at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3017) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.iso.IsoWorld.update(IsoWorld.java:2945) at zombie.gameStates.IngameState.updateInternal(IngameState.java:1520) at zombie.gameStates.IngameState.update(IngameState.java:1255) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101) at zombie.GameWindow.logic(GameWindow.java:279) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:673) at zombie.GameWindow.run_ez(GameWindow.java:594) at zombie.GameWindow.mainThread(GameWindow.java:460) at java.lang.Thread.run(Thread.java:745) LOG : General, 1573528521651> LOG : General, 1573528521661> ----------------------------------------- LOG : General, 1573528521671> STACK TRACE LOG : General, 1573528521681> ----------------------------------------- LOG : General, 1573528521691> function: update -- file: ISLoadBulletsInMagazine.lua line # 31 Edited November 12, 2019 by Arsenal26 Link to comment Share on other sites More sharing options...
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