ITEM - MOVEABLE attribute , How works ?
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Posted (edited)

I see some items of the game source and i want to make moveable items like chest or something like that but i dont know how works , so the part " fixtures_windows_01_16" how get the textures or where take it ?

 

item TiledWindows
    {
        Type = Moveable,
        Weight = 0.5,
        WorldObjectSprite = fixtures_windows_01_16,
        DisplayName        = Tiled Windows,
        Icon            = default,
    }

Edited by Mcreed

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