Jacksay Posted December 3, 2016 Share Posted December 3, 2016 Hi, In hosted multiplayer game mode, admin can use "soft resert" for reload world (keep construction and player). How I can do that in Dedicated Server (linux) ? Thanks Link to comment Share on other sites More sharing options...
ProjectSky Posted December 4, 2016 Share Posted December 4, 2016 cd Servers Directory, edit ProjectZomboid64.json { "mainClass": "zombie/network/GameServer", "classpath": [ "java/", "java/jinput.jar", "java/lwjgl.jar", "java/lwjgl_util.jar", "java/sqlite-jdbc-3.8.10.1.jar", "java/uncommons-maths-1.2.3.jar" ], "vmArgs": [ "-Xms2048m", "-Xmx2048m", "-Dsoftreset", "-Dzomboid.steam=1", "-Dzomboid.znetlog=1", "-Djava.library.path=linux64/:natives/", "-XX:-UseSplitVerifier", "-Djava.security.egd=file:/dev/urandom" ] } Add Line -Dsoftreset run start-server.sh wating "soft-reset complete, server terminated" Tips. Don't forget Dsoftreset completion delete -Dsoftreset command! Link to comment Share on other sites More sharing options...
Jacksay Posted December 5, 2016 Author Share Posted December 5, 2016 Thanks, I will try this soon Link to comment Share on other sites More sharing options...
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