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Bedford falls and Server Problems


Sooner535

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So I was attempting to add Bedford Falls to my Multiplayer map, but it does not seem to be working as expected..... Half of the map is just gone, (top half) I think it may be a problem with how the cells load, I deleted the servertest folder and my char folder so the new cells would load but, I dont think that fixed it any ideas? Here is what I have done (other than before mentioned of course):

 

downloaded it and put it in as on SP

set the servertest.ini to show

map=Bedford Falls, KY

set spawnregions to show:

function SpawnRegions()
return {
{ name = "Muldraugh, KY", file = "media/maps/Muldraugh, KY/spawnpoints.lua" },
{ name = "West Point, KY", file = "media/maps/West Point, KY/spawnpoints.lua" },
{ name = "Bedford Falls, KY", file = "media/maps/Bedford Falls, KY/spawnpoints.lua" },
}
end

 

 

The map seems to work in singleplayer idk what is wrong, any help?

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