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Found 4 results

  1. Right now we Project Zomboid players can only spawn in Rosewood, Riverside, West Point and Muldraugh which is just 4 towns. But what if we could also spawn in Fallas Lake, March Ridge, Doe Valley, etc. which could even include the infamous Louisville? I think it'd be nice to have more of a variety on where your survivor could start out. I mean we has players would still have to fight for our lives against the undead and travel far if we wanted to go anywhere else. We'd just start off in more places which we may find even better than the spawn towns for whatever reasons.
  2. I know this sounds like a long shot, but would it be possible to somehow fix a power plant or substation that could power a town? It would need electrician level 10 of cours. It’s been done a few times in apocalypse shows like the last of us. I feel like this would be the best alternative other than placing generators everywhere and having to maintain them.
  3. Hi y'all, Ive been checking some posts lately, and I saw RinGod123, was making a city map in 2014, but I dont know if its dead or not or if its going to be added in the current map of Muldaugh. This post might be long and sorry for you to all reading hater, I understand your feelings. if any town is adding just tell me. (Ill be basing on the PZ map and Google map) They should add : Northern: - Brandenburg (small residential area with a chemical factory) - Owensboro (Heavily dense population area with a lot of stores) Southern: - Lebanon Junction, (small residential area, with a highway right beside) (You can rename it to Lebonsville, sounds better to me) -Bardstown (Residential area with big Office area and a Distillery) You might Know where im going, if people are a little familiar with Kentucky Eastern: - Shepherdsville - Louisville (city, I think they said they are going to add it right ?) - Lexington ( This would be a city) Western (Down the road of Muldraugh: - Radcliff ( Mostly residential, but on main road mostly offices and businesses) - Elizabethtown (Residential area, with an Airstrip and a huge Shopping area) Pretty much all, I mean they can always add more later on in game. Here is a map of a bigger and unofficial of Muldraugh and its surrounding : http://pzmap.crash-override.net/?desc=Alexandria20150722L0#0.5099723243725413,0.17616530418152349,1
  4. Alright first of all I know military aid is in the commonly suggested list and stated as a No, but here this idea out but first here my argument the military not helping out any survivors is very unlikely in this sort of situation in my opinion. This is idea is not just straight up military aid either with the military handing you care packages and guns to go slaughter infected and live in a lovely little town, so please just here the idea out cause and try to keep and open mind please and thank you. The Idea: Okay well the idea is that the military will come in after a couple months in game and start establishing a safe zone/town as a haven for survivors, and there base of operations. These safezones will have some sort of wall/fence surrounding the perimiter, housing for survivors, military laws and enforcment with severe punishments if you and or others do not comply, and designated building such as storage areas, trade areas, armorys etc. While living in these zones you will be given jobs to help the community thrive if you complete your jobs and abide by the law you will recieve some sort of compensation, you and the other survivors will be set on schedules to perform your duties, and will have curfews. If you are not in the safe zone and indoors after curfew you will receive punishment. (Also there will only be one military safezone aloud in a game, if destroyed it will be destroyed forever and no others will be constructed.) The laws of military safezones will consist of: No assault or murderering of fellow survivors and or military personel if caught or proven guilty it will result in execution.No theft/theivery if caught or proven guilty stealing it will result in banishment and or being executed depending on how severe.No vandalism of military property if caught or proven guilty will result in execution, or probation depending on severity.If found to have been scratched or bitten by any infected it will result in execution, if unsure of the origin of the scratch or bite you will be watched by military personel until a given time if no signs of infection appear you will be free to go.If found outside after curfew it will result in probation, or execution depending on severity.Your character in the safezone/military town:Upon entering the military town/safezone you will be greeted and thoroughly searched for signs of infection, and valuables, ALL of your items will be confiscated but some of your items will be given back except guns, ammo, and any very dangerous weaponry, or items the the safezone severely needs such as food or medicine. After going through entry you will be given the laws of the safezone/town and will be given a job depending on your skills. Then all you must do is abide by the laws of the safezone and perform your duties and you will be fine. (Until some giant zombie horde comes of couse) Alright well that is it and by the way this idea was heavily inspired from the Last Of Us and I think its a pretty good idea but I am not the rest of you, so what do you guys think?
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