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Showing results for tags 'underground'.
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Two related suggestions: - craftable drawbridge - when cellars are introduced (i.e. underground structures) will players be able to dig trenches? If so, will they fill up with water over time? Trench with water + drawbridge = moat! Also related, if players can dig trenches, surely there must be a max no. of corpses that can fit in it? Therefore there should really be a max no. of corpses that can fill any tile before they stack up enough to block the tile. Maybe then you would have to climb over them, and zombies could... OMG no!
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Hello! I am loving the game so far and am wondering if there would be any way to add digging into the game. I know we can set up patches of dirt for crops but what i am talking about is more like base building/trenches. Digging would allow you to build a moat around your base that would slow zombies down and offer a semi storeable are of water when it rains. Digging deeper would allow you to build huge underground complexes to protect from the weather and from zombies. I think it would be cool if zombies could fall into your base sometimes if it is not well reinforced. Could use planks to keep it standing, and maybe cement and other things that dont quite exist yet!!! Any other ideas would be great! Oh and some other stuff would have course be items like shovels and other digging tools!!
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So a simple suggestion here. What about basements in some houses? I have never seen one in game(so I assume they are not in the game). I dont know how common basements are in America. But here every house and even apertment building has basements (for every flat). A basement would be a good place to find many things, not usually found inside the house. So like hammers, nails, planks. Things not usually used in daily life. So this is a map suggestion.
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