Jump to content

Search the Community

Showing results for tags 'immersion'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

  1. Now, I understand these are tiny issues, but they have bugged me for a long time. I live in the US and there are a few issues with the vocabulary and items that detract from the "I'm an American living in the Southern Midwest" vibe. First, Americans call a "spade" a "shovel." I understand they are two words for the same thing, but it is true. EDIT: It was illustrated in this thread that a spade and shovel are two different things, but the in-game art is in fact a shovel. Second, few Americans have any idea what remoulade is. It would be more realistic as tartar sauce. While a form of remoulade, it is significantly more common in the US. Third, almost every American household has ketchup and the rarity of this item is disproportionate, especially when compared to remoulade. Fourth, I've admittedly never left the country, but here in the US pickles are almost exclusively sold in jars. And, as such, it is my opinion that they should leave an empty jar behind. I appreciate everything the devs are doing, I really like the direction this game has been going, and I understand there is a lot on their plates. Thanks for taking the time to read my short rant, I'll update with anything else I happen to find. EDIT: Also, there should also be sounds from cooking popcorn. Potentially, cooking in general creates smells that attract zombies. EDIT (again): Also, in the US a 'vest' is called either a 'tank top' or and 'A-shirt' (less common).
  2. Okay, here's the scoop. I was thinking, as a new immersive feature to be added, you could activate certain animations. No, not combat animations, but leisure-focused animations. You could sit down on couches and chairs, or on table chairs, toilets, etc.... These actions could slow, or stop, the process of boredom. If you sit on a couch with a broken leg, it could prevent further damage, and heal it quicker. Etc other effects... But the reason I didn't mention sleeping animations or multiple actions on couches, is to prevent the game becoming the Sims all over again. But if it get's added, no problem. I just don't want this a major focus. Just a little something extra. (Now if this has been suggested, I am very sorry. I looked for it under "Animations", "Immersion", and didn't find anything close.)
  3. So I had some ideas that I wanted to put out there, they are all multi player focused and mainly Dealing with PVE. 1) Safe houses: it would be cool if you could mark your safe house and what I mean by that is kinda two fold. One I mean it would be nice to be able to craft signs that you can mark your safe house clearly for others to see, renamed bags kinda work but real ones would be better. Two, a way to mark it for the meta game, meaning a kind of way point that you could have a general sense of how to get back home, also zombies could be attracted to it so you end up having to defend it. I guess because I'm noticed when I build a base far out in the woods I never end up having to deal with Zeds, with farming, fishing and soon trapping the out doors men type will end up playing a camping sim vs Apoc survival. My second idea ties into marking a safe house in the meta game, perhaps a way to set ownership on containers That flag people as raiders when the loot it, if you can only have one safe house marked at a time then people couldn't just set ownership on random stuff to prevent others looting stuff from place they wanna loot but don't have the means to at the time. I say this because if the server has pvp off there's no way to keep your stuff safe, people can just walk into your safe house while you are standing there and take your stuff and there is really nothing you can do. At least this way people could see at a glance who could be trusted and who can't.
×
×
  • Create New...