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TheDrifter

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About TheDrifter

  • Birthday 06/30/1988

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  1. Well no cause I dont mean the same map, what I was thinking is 4 maps all different. and once a player gets to an edge of the map it would load a lua script that would start a countdown and once that countdown ended it would kick the player out of that server and that map and load up the next map on a different server. That's really super duper crazy considering you could just mod them all together on onr single server so the character can travel there without disconnecting. But with (dozens/hundreds) of users on a single server and thousands of zombies wouldnt it start to get really laggy?
  2. No map making experience as of now but I would love to learn, got a Lua book coming in the mail as we speak. Just wanted to get my name in here Hopefully by the time this starts to take off I can help! also I have kind of asked a question related to this http://theindiestone.com/forums/index.php/topic/5407-character-server-carry-over/ Unless this is all on one map and one server which could get pretty heavy, do you think it would be possible to make it so once someone hits an edge of a map for the server to know to load another server which would be the next map? Hope that map sense.
  3. I haven't seen anyone talking about how characters will work with servers. I assume that whenever you join a server or create one you also create a new character for it. Do the devs have any plans to make it so you can port your character to a new server? Just wondering. Plus I have been having this crazy dream of buying 4 dedicated servers and having 4 custom maps and allowing people to travel map to map with the same character.
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