Things were progressing quite nicely, but starting to hit some issues
Damage Texture
for some reason, instead of using the alpha from the damage PNG, the entire damaged panel goes towards black,
I even tried using the in-house textures from the game, to see if the issue is with my textures, but that didn't seem to have made a difference,
Will try to test this again though, the fact that the UV mapping is different made this bit tricky to see, so perhaps it's the format of the .png , not really sure
hopefully I can sort at list this few bits to have an initial releasable version
I would love to proceed with opened interior , bonnet and the rear hatch where the engine is ( this car is rear engine haha), but that is going to be entire an other thing to figure out , because currently I'm not able to add any extra mesh pieces , and when looking at mods that have those, I didnt' - so far - find a way to see how this was done
hope someone can help, otherwise I might have to abandon this project