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Maverick99

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  1. I'm pretty sure there is a setting to chose when you want to force a ground attack. So if a zombie lunges you hold the hotkey and your next swing will target the ground no matter what.
  2. I'm actually very against this. Part of learning the game and developing is you start to rely on your own hunches. From the way you've described this moodle would give you random information for no drawback. Instead of learning a pattern of the game and understanding mechanics the moodle can warn you. It is a bail out perk. You don't have to work for the information. I imagine a survivor sitting inside during winter as a good example, he never moves, only reads, and only eats canned food. When a zombie breaks in a window and eats him and he isn't prepared, it's his fault, he didn't check windows, he never made sure zombies weren't around. Why should a moodle protect him and assure him everything is alright. it doesn't make sense. Plus the amount of things the moodle could represent would overshadow a ton of the features. You would get the moodle and go, is there a floorboard stash or is there a horde outside?
  3. Boredom is something that I personally find more obnoxious than anything else in game. Admittedly it's not a huge problem if you're constantly fighting zombies and getting panicked, or if you're privy to consuming books constantly. For example: I'll be laughing hanging around my group of 4 and mysteriously my character becomes bored, or I'll just take a minute break after almost being consumed by an entire horde and I'll see the cursed Moodle. The best way to get around this weird boredom problem is to make some additions or tweaks to entertainment. My proposed solution is just allow us to entertain ourselves more than Magazines and Books. Occasionally there are checkers around named "Game Pieces" items like this should be able to be used. Maybe we can find a board and play some checkers with a teammate? Or even a round by yourself, (could be less rewarding if you play yourself) Musical instruments are also present around the map, so maybe we could strum a guitar a few times to eliminate our boredom? Maybe blow into a saxophone and sooth the zombies with some sexy jazz. Rimworld also comes to mind during this nitpicky suggestion, we can make a horseshoe pole and play it for a reduction to boredom; at the cost of finding a magazine or an already built pole. Maybe we could have some more objects like this in game. A few games come to mind, Hop scotch if you find some chalk, That weird sport with a ball on a pole you could do with some minor metalworking skills and even skipping rocks across a pond for some childlike fun (Could even give you more entertainment the better your aiming skill!) . In general boredom is something that is just an annoyance, there could be some more ways to ward it off.
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