both challenge maps Studio and Kingsmouth don't have the correct foraging "biomes". there is no road biome anywhere and urban only appears when indoors, but forest and vegetation seem to show as normal.
41.66
singleplayer
no mods
reproduction steps:
start either challenge map Studio or Kingsmouth
open the investigate area panel, the building you spawn in will show as urban (or trailer park in Studio)
go outside and walk around near the house/trailer, foraging area will become "nothing here" when it should remain urban (or trailer park). all other buildings behave similar.
go to the nearest road, foraging will still say "nothing here". all other roads on the map are the same.
enter any forest and foraging will function as intended within that area
new foraging system unavailable in challenge maps
in Bug Reports
Posted
both challenge maps Studio and Kingsmouth don't have the correct foraging "biomes". there is no road biome anywhere and urban only appears when indoors, but forest and vegetation seem to show as normal.