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Olipro

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Olipro's Achievements

  1. Add the ability to filter by both specific version and stable/unstable. Why both? Because whatever code you write to figure out the current stable/unstable version might break, so as a user, I can always manually input the version I want.
  2. The "least effort" option would be to create your own Moveable that is still backed by IsoGenerator and have a small Lua script that runs every in-game hour and resets all of its stats to max. Of course, that's all requisite on knowing what any of the above means or finding someone else to write it for you. There's not any built-in for giving a house infinite power.
  3. Not sure when the bug was introduced, maybe when radio chatting was fixed. In any case, the subject says it all. It appears that when the `VoiceManagerData.RadioData` object is instantiated for a vehicle radio, it uses the constructor that doesn't setup a valid `DeviceData` instance for it - which then results in the transmission not "finding" the radio. I've partially worked around this by iterating through ZomboidRadio.getDevices() and finding relevant vehicle radios to pass on to DistributeToPlayerInternal which at least means I see the text in the chat box, although not in-world.
  4. Apologies if this has already been asked and answered, but I couldn't find it. How/where do I get the source code for TileZed from?
  5. Olipro

    Java Modding

    So, I made a thing: https://github.com/Olipro/PZHook In the absence of there being any worthwhile Java mods though, this is mainly aimed at developers. Get in touch if you are one (or if you're able to test on Linux/Mac)
  6. Looking for technical feedback - why bother with IWBUMS when the computer can do it for you? Proof of Concept here: https://github.com/Olipro/ZomboidDB
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