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ronfino

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Posts posted by ronfino

  1. I agree, items deterioration based on how they're buried is a good idea to avoid the "OPness" of stashes as@Axezombiestated above. Also It's not only about guns, people could use this feature as a way to deliver objects anonymously or make trap bombs, the opportunities are many!

     

    I thought about this when i was making the topic but i forgot, good thing there are people with common sense in this community. :)

  2. On 12/24/2021 at 2:34 PM, martingee said:

    Animations for vehicles and the character interacting with vehicles will happen. We have, I think, around 13-14 base vehicles in game which will need animations doing for all of them and some tweaks to the anim code for them to work. I'm not really sure when these will get done.

    will this include characters visible and animated inside the vehicles?

  3. Since you can bury corpses, i thought in my mind: "why can't i bury my bag filled with guns?" At the moment, if i'm not wrong, you can actually bury items but you need a body in order to do that. I think it would be a very useful feature principally for the multiplayer, just imagine a group of rival survivors raiding a safehouse and ending up interrogating another survivor about the location of their weapon stash, or simply having your important items buried in an unknown zone. Though, as a debuff, certain items would deteriorate because of them being buried 3 meters underground.

     

    Also, my friends buried my dead character and my favorite gun yesterday, which proves that not only this could be used as a PvP function but even as a roleplay feature! Funerals my friends, funerals.

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