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Mister Facepalm

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Everything posted by Mister Facepalm

  1. This could be a great idea, but to balance it, perhaps the player would have to take care of the weapon; for example, cleaning the blood from the weapon to keep it from rusting and eventually breaking, maybe?
  2. I like it! This could also make running through hordes of zombies much more dangerous, rather than simply weaving through them all, they could grab or trip you. Nice one :cool:
  3. Alright, fair enough, but the poisoned part still stands It's probably pointless, really, but it came to mind randomly and I thought it'd be cool. My mistake Well, tasting poisoned food has a chance to kill you. As stated in the Cooking System thread, a poison power of 30 CAN kill you. Just imagine a experienced chef offering you pie, but what you don't know is that he used A LOT of bleach in it to kill you, but you're inexperienced or you don't even have a skill in cooking at all. Would you risk tasting the poisonous pie just to make sure it's safe... only to die 3 minutes later... or murder the chef and steal the pie... and eat it later if you get bitten for a painful but delicious death? Haha yeah, but taking a very small small smaaaaaalll bite, or lick or something wouldn't kill you... In theory.
  4. Alright, fair enough, but the poisoned part still stands It's probably pointless, really, but it came to mind randomly and I thought it'd be cool. My mistake
  5. How about an ability to 'taste' prepared food to see how rotten it is or even if it's poisoned? In relation to the new cooking update, ofc.
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