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DiviChang

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  1. That would make sense as people have different pain tolerance. I like it.
  2. Add the feature for the character to make "noises" when taking damage, and from what damage you get dictates how loud your character makes. It doesn't make sense for my character to be a silent badass and take a broken leg like a champ. At the least when taking any significant damage you should be screaming in pain. This adds one more level of consideration when fighting zombies, if you fight zombies you run the risk of getting hurt and potentially attracting more zeds to you. This doesn't apply to exercise fatigue. This is how I'm planning this would work out. Minor p
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