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M&M

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Everything posted by M&M

  1. It would be nice to actually see the characters clothes showing signs if they are getting wet by sweating, rain or just in dependence of the wetness level. Like Dirtiness and Bloodiness already being implemented, it would add to the already immersive feedback. If I would know how to mod I would try it myself and would even go so far for adding transparency.
  2. I found out how to create clothing items. But I am not actually "modding", but fiddling with some files of the base game on my own, actually changing/adding files and keep bkps for the entries. You need to know where the files are located. media\fileGuidTable.xml contains the entries of unique ID numbers. media\clothing\clothingItems containts the xml files, refers to used models, the unique ID etc., media\textures contains the image files media\scripts\clothing contains the .txt files for the game how to handle/use it, like DisplayName, BodyLocation, used Icons and several attributes. With these steps you have an item in game, which you can spawn with a cheat mod/item spawner. There are several files, where you need to add lines, so your item can spawn on zeds, in containers etc. It has been a while, so I am not sure where exactly.
  3. I would like to edit/mod files regarding the value-changes of "condition" "global bloodiness" and "global dirtyness" and a way to add another layer for "wetness". As of right now I can not find any clues, where this is being handled.
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